Fairy Wizard
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精灵奇侠
Good time of day to you, people! During a few years i try to realize some idea (WoG mod in one word) and would like to hear your opinion... I not the man of the forums, so it is my 1st post on official forum since my membership in WoG team.. he-he. :) I am trying to make heroes similar to D&D conception, but not in the whole - only some aspects and there are following: 1. Rework all creatures parameters and abilities 2. Rearrange creatures in the castles and change their levels 3. Add/replace some monsters based on D&D May be some of you will consider this as plain "rebalancing" mod, but i think this will be not the same. I really would like to discuss it with you (because i am working alone) and to know what do you think about all this. - Castle: W/o changes except swordmen/crusaders, but in more to my personal taste: There are more candidates to this place. I will post more picture, though there was aldready opinions to use one of the crusader to replace castle commander. I found this idea useful - there is only a question - which one? Beta version of Castle creatures statistics (not including abilities): http://heroes.obninsk.ru/download/darkloke/stats/castle.htm - Rampart: 1. Sprites 2. Elves 3. Centaurs 4. Treants 5. Unicorns 6. Pegassi 7. Brass (Bronze ?)/Gold dragons Beta version of Rampart creatures statistics (not including abilities): http://heroes.obninsk.ru/download/darkloke/stats/rampart.htm - Tower: 1. Dwarves 2. Mephits (though under ?) [red]Need a suitable candidate - post your opinions. 3. Mages 4. Djinnies 5. Golems (will be changed to NWN view, but not for beta release) Iron golem: 6. Rocs 7. Titans - Inferno: 1. Imps 2. Magmins 3. Hell hounds 4. Efreetes 5. Glabrezu (or vrock - under ?) 6. Mariliths - READY 7. Balors/Balrogs Balor from WoW: Balrog from LotR BfME: 8. commander - succubus from WoW beta-version of succubus is ready and you can ever test it: http://heroes.obninsk.ru/download/darkloke/files/ZM177NPC.7z - Necropolis: 1. Power Lich will be replaced by demilich from NWN animated version (need XVid): http://heroes.obninsk.ru/download/darkloke/screens/D&D_demilich.zip 3. Dracolich (as 8th level creature or as Bone Dragon replace - under ?) - from NWN: - Dungeon: 1. Troglodytes 2. Gargoyles Here is their dwelling: 3. Manticores 4. Slimes/Oozes - READY 5. Beholders 6. Minotaurs 7. Blue/Red Dragons - Stronghold: 1. Goblins 2. Wolf riders 3. Orcs (may be from W3?) 4. Ogres 5. Harpies (harpy-archers?) [red]We didnt solve this question yet. Your opinions? 6. Cyclops 7. [red](this place is empty for now) - as variants: - Tarrasque (very similiar to behemoth, very powerful melee creature), - Gem dragons - Fortress: 1. Gnolls 2. Lizardmen 3. Dragonflies 4. Medusae 5. Gorgons 6. Wyverns 7. Green/Black Dragons (with acid breath) Fortress stats: http://heroes.obninsk.ru/download/darkloke/stats/fortress.htm - Conflux: 1. Air 2. Water 3. Wisp/Light elem 4. Fire 5. Earth 6. [red](empty for now) 7. Phoenixes And some files to look into: http://forum.df2.ru/index.php?act=Attach&type=post&id=3574 http://forum.df2.ru/index.php?act=Attach&type=post&id=3575 Well, what do you think? BTW, if you unfamiliar with D&D or just want to use it as source if ideas and suggestions, you can look here: 3,5 edition: http://www.d20srd.org 2-nd edition: http://mmadnd.chat.ru/MM00000.htm D&D Art Gallery archive (here you can find images of all D&D monsters): http://wizards.com/default.asp?x=dnd/arch/ag
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